
However, the only way this works for resolutions outside our screen resolution is if we use GeDoSaTo. If for whatever reason DSR doesn't work, you can also do this in a program called GeDoSaTo. In order to achieve resolutions are higher than your monitor supports, you can use DSR (see our guide for custom DSR resolutions). Unreal Engine has a command called setres that can be used to bind hotkeys to specific resolutions.


In BioEngine.ini add/change the following under bEnableVSMShadows=True This game suffers from the same shadow banding that plagues most UE3 games. * resolutions can be set to hotkeys which give an advantage similar to hotsampling INI Editsįind your Documents/Bioware/Mass Effect/Config folder and open BIOInput.ini.Īdd these settings under Bindings=(Name="NumPadOne",Command="show scaleform")īindings=(Name="NumPadTwo",Command="FOV 0")īindings=(Name="NumPadThree",Command="FOV 70")īindings=(Name="NumPadFour",Command="SloMo 0.5")īindings=(Name="NumPadFive",Command="SloMo 1")īindings=(Name="NumPadSeven",Command="ghost")īindings=(Name="NumPadEight",Command="walk")īindings=(Name="NumPadNine",Command="ToggleFl圜am")īindings=(Name="Multiply",Command="PlayersOnly")
